About Me as a Designer.

I first discovered my love of building games through RPGMaker. Things like world building, character growth, ability design, enemy design and designing boss encounters all resonated with me in a way that nothing else had. Since then, I've discovered that while I'm a poor initial "ideas man", I excel at taking a small idea, plot, or mechanic and fleshing it out, creating a game where both the mechanics and story meld together to create a complete whole. Most of my dev time is dedicated to programming now, but I do keep a writing app on my iPad where I write concepts and ideas as they float into my head, although I do occasionally help out Designers sort through their ideas if I feel I can help.

For a sample of few of ideas I've thought of, click here.

For some work I did after graduating, check out my Life Skills Group Online page.